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Sunday, July 21, 2013

Smoke and Rain

I have a confession to make. A few years back I was a little hesitant to try out a Bioware RPG called Mass Effect. I had played and loved Dragon Age: Origins by the same developer, and I had heard a lot of good things about their sci-fi franchise. But I also knew that it was a shooter, and Maker knows I suck at anything that requires me to aim. It wasn't until I had listened to a track called Suicide Mission (uh, thanks for spoiling that for me, btw) from ME2's soundtrack that I decided to finally pick it up.

Yes, I chose to play a game because of its soundtrack. It might sound odd, but just have a listen to this, and perhaps you'll understand why (you might have to turn up your volume a bit, as it's a bit quiet):

This particular piece was composed by Jack Wall, and it instantly made him one of my favorite composers. I love the mix of synthetic and orchestral sounds, and how the theme conveys both desperation and hopefulness. It grows more and more epic towards the end, and what's more, it fits its purpose perfectly. Or do you think that this isn't the perfect theme for a suicide mission? There are, of course, other great tracks as well; I especially enjoyed Uncharted Worlds by Sam Hulick from ME, the theme for Samara by Jimmy Hinson and Reflections by Jack Wall (both from ME2) and the Rannoch theme by Cris Velasco and Sascha Dikiciyan, from the ME3 soundtrack.

Of course, the games were good, as well! I loved the story, the characters, and how I was able to create and play my own character. (Although, Bioware did move away from that a bit, especially in the third game. The massive amount of auto-dialogue and lack of choice in certain responses was, at times, immersion-breaking for me.) Unfortunately, the ending of Mass Effect 3 left me feeling so deflated and empty that I haven't really played the series since. I did play through the Extended Cut (to record the footage you'll see in the following video) but, apparently, for me the damage had already been done.

So, I admit I was a little butthurt when I wrote the lyrics for this:

While the piece doesn't directly quote any of the themes from the soundtracks of any of the games, I hope that at least the sounds bear some resemblance to their inspiration. I know the mix is pretty bad - I have started from absolute zero when it comes to making music, and I admittedly do have some trouble with creating mixes that have clarity, depth and warmth at the same time. Not to mention that my mic is probably the cheapest money can buy (no point in dishing out a lot of cash for quality equipment until I'm a bit better at what I do.)

The lyrics go as follows:

Our world is burning
Broken lives everywhere I can see
I hear them calling
Time to stand our ground and be free

There's no turning back, no compromising
I take the plunge into the storm

Smoke and rain
Take up arms, they're moving to feed on our
Blood and pain
Look at everything we're fighting for
Smoke and rain
We're fighting together in vain

The world is burning
Our banner lying trampled in mud
The line is breaking
It's getting harder to fight back the flood

No hope, no choice, only broken promises
A sacrifice not worth the cost

Smoke and rain
I raise my burning eyes, there is nothing but
Blood and pain
The broken sky comes crashing down on me
Smoke and rain
We're dying together in vain

(Yeah, just a bit angsty...)

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